Vampirism

Overall Information - Passive Ability - When Vampirism is activated, a certain percent of the damage you dealt to your opponent will be given to you as health

Level 1

Energy Cost: N/A Description: Landing a critical hit heals you by a small portion of the damage done to your opponent Traits - Health bonus: 20% of damage dealt

Level 2

Upgrade Cost: 10000 XP Tokens Energy Cost: N/A Description: Landing a critical hit heals you by a portion of the damage done to your opponent Traits - Health bonus: 25% of damage dealt

Level 3

Upgrade Cost: 50000 XP Tokens Energy Cost: N/A Description: Landing a critical hit heals you by a large portion damage done to your opponent Traits - Health bonus: 30% of damage dealt