Gold Experience

This ability allows for the user to heal themselves at the cost of the initial 4 energy, it is taken from part 5 of Jojo's bizarre adventure (but you probably knew that) and it used by Giorno Giovanna numerous times.

LEVEL 1: Heals you for around 700 hp (the average I got from testing), this is really good for you as it has an incredibly low energy cost when it comes to its impact on a battle as 700 hp can switch the tides of battle instantly.

This ability can be extremely clutch when you are low on hp as you can quickly get back to a comfortable level of hp, it will use up a turn however which if they opponent attacks you, would result in a less amount of hp gained at the end of the turn, however this isnt a bad thing as you practically cancelled out the opponents move and gained some extra hp, however if the opponent does more damage than you healed, then you will lose more hp than you gained that turn, which is still better than losing even more hp.